Difference between revisions of "Random Knowledge"
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- if you got zombie on the ship, marines are best way to fight it (other professions can fight it too but they have x*1/20 penalty) | - if you got zombie on the ship, marines are best way to fight it (other professions can fight it too but they have x*1/20 penalty) | ||
- if you dont have any pilot profession in your commander module on ship your ship will have penalty to the rotation speed (robot doesnt count either) | - if you dont have any pilot profession in your commander module on ship your ship will have penalty to the rotation speed (robot doesnt count either) | ||
− | - asteroid fragments/ | + | - asteroid fragments/fiedls are despawning/spawning after month - new fragments will be visible on map after few days |
- Elliah missile (nuke) - damage in epicenter + max range(dmg goes towards 0 at max range) kinetic 20000 0-5 km, plasma 2000 0-150 km, laser 400 0-400 km | - Elliah missile (nuke) - damage in epicenter + max range(dmg goes towards 0 at max range) kinetic 20000 0-5 km, plasma 2000 0-150 km, laser 400 0-400 km | ||
- Leviathan shoots missiles in 80km range, you are able to dodgethem with nimble ship | - Leviathan shoots missiles in 80km range, you are able to dodgethem with nimble ship | ||
</pre> | </pre> |
Revision as of 08:58, 4 September 2021
- if you got zombie on the ship, marines are best way to fight it (other professions can fight it too but they have x*1/20 penalty) - if you dont have any pilot profession in your commander module on ship your ship will have penalty to the rotation speed (robot doesnt count either) - asteroid fragments/fiedls are despawning/spawning after month - new fragments will be visible on map after few days - Elliah missile (nuke) - damage in epicenter + max range(dmg goes towards 0 at max range) kinetic 20000 0-5 km, plasma 2000 0-150 km, laser 400 0-400 km - Leviathan shoots missiles in 80km range, you are able to dodgethem with nimble ship